AI Insights · Timothy · June 2022
Top 5 Play Pass Games Performance in Netherlands, Q2 2022
A detailed look at the performance of the top 5 Play Pass games in the Netherlands on the Android platform during Q2 2022, based on Sensor Tower data.
During the second quarter of 2022, the top 5 Play Pass games in the Netherlands on the Android platform showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here are the insights for each game based on data from Sensor Tower.
LEGO® DUPLO® WORLD saw fluctuations in its weekly revenue, which ranged from $172 to $495 throughout the quarter. The game experienced a significant peak in revenue during the week of May 30, reaching approximately $495. Weekly downloads also showed a notable upward trend towards the end of the quarter, peaking at around 530 in the same week. The weekly active users count mirrored this trend, increasing from 525 in mid-May to 923 by the end of the month.
Spaceflight Simulator maintained a relatively steady weekly revenue, with minor fluctuations between $175 and $280. The highest revenue was recorded in the first week of May at approximately $280. Weekly downloads for the game were consistent, with minor peaks and valleys, ending the quarter with around 366 downloads. The active user base showed a slight decline from 2.4K at the beginning of the quarter to 1.7K by the end of June.
The Battle of Polytopia demonstrated a gradual increase in weekly revenue, peaking at $209 in late May. Weekly downloads varied throughout the quarter, with a significant rise in the final week of June, reaching approximately 492. The game’s weekly active users also increased steadily, starting from 740 and ending at 1.4K by the close of the quarter.
Hungry Shark Evolution experienced a peak in weekly downloads in late May, reaching around 1.4K. Revenue for the game was stable, with minor fluctuations, peaking at $219 in early May. The weekly active user count was robust, maintaining a range between 4.4K and 5.5K throughout the quarter.
Pixel Art - Color by Number saw a peak in weekly downloads in late April, reaching approximately 3.8K. Revenue trended downwards after peaking at $196 during the same period. The game’s weekly active users showed an increase towards the end of the quarter, from 33K in mid-May to 42K by late June.
This data from Sensor Tower highlights the dynamic nature of game performance within the Play Pass category in the Netherlands. For more detailed insights, visit Sensor Tower.